TACKLING DIGITAL WASTE defective material can be found , and remediation process put in place to reduce defects and waste . Over time , the manufacturing processes are improved and optimised and better component suppliers may be used . In the digital economy , waste is different . It is not a problem , for instance , of a higher-than average cost per part that is shipped . Digital goods such as software don ’ t typically have a cost of goods sold . Waste is a problem of not maximising revenue over the lifetime of the business relationship with customers because the sale , deployment , use , replenishment and tracking of digital goods is not effectively managed . In a digital economy , the goods produced are not physical , but rather a ‘ license to use ’ the digital goods within well-defined boundaries . A license-to-use is not a one-time event , but an entire series of interactions with a customer that evolve and grow over time as the usage of the digital goods continues . When companies only focus on the initial sale , and not the ongoing relationship ,
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